WS2811 5050 RGB LED Strip 12V DC Waterproof. Denne LED-strimmel er lavet af WS2811 LED’er, der er forbundet i serie. Disse LED’er har en IC indbygget, og en chip som tager 3 af gangen. Dette gør det muligt at kommunikere via en ledningsgrænseflade. Det betyder, at du kan dem ved hjælp af kun en digital pin på din Arduino, eller and form for board. Det er også muligt at klippe strimlen over og samle den med noget at de monterings vinkler vi har, dem kan du finde HER.
Tekniske detaljer:
Multicolor WS2811 LED strip Waterproof
Width: 10mm
Pins: 3 (+, -, Signal)
LED Type: 5050 SMD
LED Quantity: 1M 60 / 5M 300 LED
Working Voltage: DC 12v
FPC Color: Black
Available Color: Full color
IP Grade: Waterproof
Operating Temperature: -20~+45 degree
Light Strip | Voltage | Pixels Controlled | Baseline (off) |
WS2811 | 12 | 3 | 0.106 |
WS2812B | 5 | 1 | 0.122 |
WS2812B Eco | 5 | 1 | 0.112 |
WS2813 | 5 | 1 | 0.122 |
WS2815 | 12 | 1 | 0.293 |
SK9822 | 5 | 1 | 0.198 |
SK6812 | 5 | 1 | 0.166 |
Strip Type Power (W) | Baseline (Chip) Power (Watts) | Power Per Channel 25% Brightness (Watts) | Power Per Channel Full Brightness (Watts) | Power per RGB Chip (Watts) | Power Single Channel Entire Strip | Power Entire Strip (Watts) | Power Entire Strip Corrected for Voltage Drop (Watts) |
WS2811 | 1.272 | 0.016 | 0.064 | 0.184 | 10.44 | 19.68 | 28.872 |
WS2812B | 0.61 | 0.015 | 0.06 | 0.18 | 8.6 | 13.65 | 27.61 |
WS2812B Eco | 0.56 | 0.02 | 0.06 | 0.165 | 8.465 | 13.25 | 25.31 |
WS2813 | 0.61 | 0.025 | 0.085 | 0.24 | 10.35 | 12.15 | 36.61 |
WS2815 | 3.516 | 0.024 | 0.12 | 0.12 | 20.232 | 20.184 | 21.516 |
SK9822 | 0.99 | 0.03 | 0.1 | 0.265 | 9.68 | 12.25 | 40.74 |
SK6812 | 0.83 | 0.015 | 0.05 | 0.225 | 7.63 | 14.4 | 34.58 |
Forsyninger som passer til:
Installere Arduino IDE Software
Før du kan starte din programmering skal Arduino’s IDE software hentes. Dette program bruges til at programmere chippen.
Download fra dette link: Download
Installere FastLED Library
- Download library (Download)
- Udpak filer
- Flyt/kopir mappen “esp8266-oled-ssd1306-master” til “libraries” som findes i “Arduino IDE” mappen (C:Program Files (x86)/Arduino/libraries)
- Åben Arduino IDE software og klik på “Sketch/Include library”
- Klik nu på “Add Zip. library” og find Zip filen du lige har downloaded.
- Åben “Sketch/Include library/Manage Librarys” for at opdatere library.
- Luk, og åben Arduino IDE programmet. (Genstart programmet)
- Nu er “esp8266-oled-ssd1306-master” installeret
Programmering
Inden programmeringen kan udføres skal den rigtige “COM” port findes. Klik “Værktøj/Port” – og vælg COM port.
Eksempel
Her viser vi et hurtig eksempel på hvordan du får LED stripsen til at vise forskellige farver.
Du skal bruge:
Forbind sådan:
- Arduino “Pin 6”-> LED Strips “D0/Grøn”
- OPS: Da denne LED strip er 12V skal den have sin egen forsyning.
Info: De 3 ledninger “Rød=+”, “Hvid=GND” og “Grøn=Signal”.
Kode
#include <FastLED.h> #define LED_PIN 6 #define NUM_LEDS 60 #define BRIGHTNESS 64 #define LED_TYPE WS2811 #define COLOR_ORDER GRB CRGB leds[NUM_LEDS]; #define UPDATES_PER_SECOND 100 CRGBPalette16 currentPalette; TBlendType currentBlending; extern CRGBPalette16 myRedWhiteBluePalette; extern const TProgmemPalette16 myRedWhiteBluePalette_p PROGMEM; void setup() { delay( 3000 ); // power-up safety delay FastLED.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip ); FastLED.setBrightness( BRIGHTNESS ); currentPalette = RainbowColors_p; currentBlending = LINEARBLEND; } void loop() { ChangePalettePeriodically(); static uint8_t startIndex = 0; startIndex = startIndex + 1; /* motion speed */ FillLEDsFromPaletteColors( startIndex); FastLED.show(); FastLED.delay(1000 / UPDATES_PER_SECOND); } void FillLEDsFromPaletteColors( uint8_t colorIndex) { uint8_t brightness = 255; for( int i = 0; i < NUM_LEDS; i++) { leds[i] = ColorFromPalette( currentPalette, colorIndex, brightness, currentBlending); colorIndex += 3; } } void ChangePalettePeriodically() { uint8_t secondHand = (millis() / 1000) % 60; static uint8_t lastSecond = 99; if( lastSecond != secondHand) { lastSecond = secondHand; if( secondHand == 0) { currentPalette = RainbowColors_p; currentBlending = LINEARBLEND; } if( secondHand == 10) { currentPalette = RainbowStripeColors_p; currentBlending = NOBLEND; } if( secondHand == 15) { currentPalette = RainbowStripeColors_p; currentBlending = LINEARBLEND; } if( secondHand == 20) { SetupPurpleAndGreenPalette(); currentBlending = LINEARBLEND; } if( secondHand == 25) { SetupTotallyRandomPalette(); currentBlending = LINEARBLEND; } if( secondHand == 30) { SetupBlackAndWhiteStripedPalette(); currentBlending = NOBLEND; } if( secondHand == 35) { SetupBlackAndWhiteStripedPalette(); currentBlending = LINEARBLEND; } if( secondHand == 40) { currentPalette = CloudColors_p; currentBlending = LINEARBLEND; } if( secondHand == 45) { currentPalette = PartyColors_p; currentBlending = LINEARBLEND; } if( secondHand == 50) { currentPalette = myRedWhiteBluePalette_p; currentBlending = NOBLEND; } if( secondHand == 55) { currentPalette = myRedWhiteBluePalette_p; currentBlending = LINEARBLEND; } } } // This function fills the palette with totally random colors. void SetupTotallyRandomPalette() { for( int i = 0; i < 16; i++) { currentPalette[i] = CHSV( random8(), 255, random8()); } } void SetupBlackAndWhiteStripedPalette() { // 'black out' all 16 palette entries... fill_solid( currentPalette, 16, CRGB::Black); // and set every fourth one to white. currentPalette[0] = CRGB::White; currentPalette[4] = CRGB::White; currentPalette[8] = CRGB::White; currentPalette[12] = CRGB::White; } // This function sets up a palette of purple and green stripes. void SetupPurpleAndGreenPalette() { CRGB purple = CHSV( HUE_PURPLE, 255, 255); CRGB green = CHSV( HUE_GREEN, 255, 255); CRGB black = CRGB::Black; currentPalette = CRGBPalette16( green, green, black, black, purple, purple, black, black, green, green, black, black, purple, purple, black, black ); } const TProgmemPalette16 myRedWhiteBluePalette_p PROGMEM = { CRGB::Red, CRGB::Gray, // 'white' is too bright compared to red and blue CRGB::Blue, CRGB::Black, CRGB::Red, CRGB::Gray, CRGB::Blue, CRGB::Black, CRGB::Red, CRGB::Red, CRGB::Gray, CRGB::Gray, CRGB::Blue, CRGB::Blue, CRGB::Black, CRGB::Black };
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